风格图鉴STYLE ATLAS
STYLE 07 · 3D 动画
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风格化长片 3D AI 风格示例(2048×1152)07 / 09 · 2K · IMAGEGEN R04
3D 动画EXAMPLE / V2.1

风格化长片 3D

Stylized / Feature 3D

完整三维搭建的动画电影画面:造型经过设计,材质细腻但不追求照片级写实,表情和光照更具亲和力。

角色造型柔和体积光完整 CG 场景
适用方向
角色 IP合家欢故事品牌动画
STYLE PROMPT / REUSABLE可复用风格提示词
填入你的主体与场景

可将上方示例图作为 Image 1 风格参考。下方模板还包含媒介、材质、色彩、光线和排除项;替换方括号里的内容即可,也可以继续调整这些风格描述。

Use Image 1 only as a STYLE REFERENCE. Use it to guide the visual medium and rendering language, not as content to copy. Do not reproduce its exact person, pose, composition, or props.

Create a horizontal 16:9 polished feature-animation 3D frame based on:
[YOUR SUBJECT AND SCENE: Add the person, object, action, setting, and framing you want here.]

Use a distinctive stylized feature-animation look: rounded sculptural forms, expressive character proportions with slightly enlarged eyes when characters are present, refined sculpted hair and modeled details, soft tactile clothing, and smooth polished 3D surfaces. Use gentle subsurface skin when applicable, warm global illumination, soft natural key light with cool fill, and luminous cream and warm wood tones where they fit the described scene. Rebuild the full environment as a cohesive animated 3D world with rounded but well-defined shapes and subtle material detail. Make every visible element clearly computer-animated rather than photographed. Keep the image warm, appealing, polished, and cinematic, distinct from a game render.

No photorealism, hard-edged game-CG rendering, angular hero-shooter proportions, 2D illustration, anime, text, logos, or watermark.
查看示例图的原始生成提示词EXAMPLE / V2.1
Use Image 1 as a STYLE REFERENCE ONLY. Use it to guide the visual medium and rendering language, not as content to copy. Do not recreate its exact person, pose, composition, or props. Follow the person and scene described below.

Create a horizontal 16:9 polished feature-animation 3D frame. Show one adult East Asian woman in her late 20s, with shoulder-length dark brown hair parted to the side, wearing a sage-green overshirt over an ivory T-shirt, charcoal straight-leg trousers and white sneakers. She holds a plain white takeaway cup and carries a tan canvas tote. Place her in a bright modern neighborhood cafe with pale plaster walls, oak tables and chairs, tall windows, and one leafy potted plant. Full-body, medium-wide, eye-level view.

Match the reference's distinctive stylized feature-animation look: rounded sculptural character proportions that remain recognizably adult, a clear expressive face with slightly enlarged eyes, refined sculpted hair, soft tactile clothing, and smooth polished 3D materials. Use gentle subsurface skin, warm global illumination, soft natural window light with cool window fill, warm oak and luminous cream tones. Rebuild the entire cafe as a cohesive animated 3D environment, with rounded but well-defined shapes and subtle material detail. Make every visible element clearly computer-animated rather than photographed. The image should feel warm, appealing, polished and cinematic, not like a game render or a live-action photo.

Keep the subject and setting described in the text. Do not copy specific reference-image objects or layout. No photorealism, hard-edged game-CG rendering, angular hero-shooter proportions, 2D illustration, anime, text, logos or watermark.
审校笔记

本轮 image_gen 参考图对照通过:成人比例圆润角色、清晰表情、柔和全局光和完整 CG 咖啡馆一致;构图略有变化。

用这个风格生成参考图

打开后提示词与风格参考图已自动带上,改掉方括号里的主体与场景即可;生成时需要登录。